| Title: |
The Quest: Part 2 |
| Series: |
Stargate SG-1 |
| Season: |
10 |
| Episode: |
11 |
| Status: |
Active & Working
|
| Watched: |
39 |
Description:
The team hadn't counted on a real dragon as guardian, 'til one flies there, breathing fire- however Daniel thinks it's a hologram, and the Sangraal probably isn't a real object either- meanwhile it follows them outside. Ba'al admits not to know its secret name, while Daniel believes that that probably holds power over it; while they guess, Cam thinks of luring the dragon to blow it up, but the explosion barely impresses its digestion; Daniel makes it disappear by using Morgan LeFay's name in Ancient. They find it had guarded the frozen 'grave' of the realm's arch-magician 'Myrrdin', but Vala accidentally triggers a mechanism which revives Merlin, but also transports the whole room to another planet. Merlin seems to confuse them with Arthurian characters, but once convinced they are on the same side, triggers a mechanism to transport them to still another planet, alas again without a working Stargate exit. Merlin dies at his mind-connected device, wishing them good luck and referring to one last task. Ba'al's programming skills now seem their only chance. Daniel tries the device himself, but is knocked unconscious. Then Adria's search for them -each time a bit quicker, one planet behind them- is visible on the Stargate dial, Merlin's corpse disappears, and they are again transported to another planet. Daniel awakens with valuable memories from Merlin, and tries to construct the Sangraal weapon using the device again in exhaustingly intense phases and finds it also gives him magical powers. Before he can finish the work (which damages his mind) Sam and Ba'al repair the device and escape, just while Adria's Jaffa troops arrive, but she captures Daniel... |